HERE I will describe or Introducing
the New 3ds Max Features 3ds Max 2013
is a notable release that extends the comprehensive features and functionality with new,
exciting capabilities, and it also updates many existing features. This is an
important release with
a long list of improvements and additions that will greatly impact your
projects, whether you
have been using 3ds Max for a number of yea
rs or are new to the world of 3D.
Each new
version of 3ds Max incorporates fresh and exciting tools to enhance your
capabilities and workfl ow
while also increasing the performance of the program on your computer system.
Utilizing these new features is a key to improving your skills and decreasing
the time it takes to
complete your projects. When you start the program, you are presented with the Welcome To
3ds Max dialog box, which includes links to Essential Skills
Movies, which teach
many of the basic skills for using 3ds Max. It also includes a link to the “What’s New” section
of the Help documents, which explain the new features and links to the 3ds Max Learning
Channel on YouTube. Autodesk has done a tremendous job of regularly adding new content to
that channel. The Welcome To 3ds Max dialog box also provides you quick access
to start a new
empty scene, the Open File dialog box, and a list of the last 10 fi les you
have opened.
Note that if
you don’t see this dialog box, you can go to the Help menu and click Essential
Skills Movies from
there.
Here, in no
particular order, are some of the high points of 3ds Max :
Modeless
Array Dialog Box The Array dialog box is now modeless,
meaning that you can
interact
with the 3ds Max 2013 viewports while the dialog box is open, so that you can
adjust
your
views and see the preview of the array before you commit to it. This is a great
ease-ofuse
update for
3ds Max.
Egg
Spline A new default shape called Egg has
been added to 3ds Max. This allows you
to create
a closed spline that resembles an egg. The spline shape includes a built-in
Outline
parameter.
This feature is in both 3ds Max 2013 and 3ds Max Design 2013, and it is
primarily
used for
support of the Autodesk Civil View Pipe Network tools that work only with 3ds
Max
Design 2013.
Hair
And Fur Hair And Fur has seen some updates for 3ds
Max 2013.
MassFX
The MassFX dynamics tools from NVIDIA have been updated and now
include
cloth
simulation, an updated Ragdoll (formerly Skeleton) system, and a Multi-Object
Editor
to modify
selections of objects more easily. Dynamics simulations can now take advantage
of
and interact with standard
3ds Max Force space warps.
gPoly
gPoly is a new mesh format designed and optimized for the
internal mesh format of
3ds Max,
which eliminates the conversions needed from editable mesh and poly formats.
The
result is
faster animation when playing back high-resolution deforming objects.
Retime
Tool The new Retime Tool works in the Curve
Editor to help you adjust the animation
of your
scenes.
Track
View The Track View menus have been updated to
more closely resemble the animation
editor
found in AutodeskR MayaR
software.
Autodesk
Animation Store The Autodesk Animation Store appears at
the bottom of the
Animation
menu, and it opens in the Utilities tab. You can browse a selection of
readymade
animation
clips, purchase the animation clips directly from the site, and apply them to
your
Biped-based
characters.
Skin
Modifi er The Skin Modifi er has been updated to
sort bones automatically in ascending
or
descending order and provide better content fi ltering of bone names based on
userentered
criteria.
Workspaces
3ds Max 2013 users can now store multiple workspaces directly
in a 3ds Max
2013
session. The workspaces are accessed from the Quick Access toolbar at the top
of the 3ds
Max
interface.
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