Introducing the
Viewer
The Viewer panel in hitfilm pro is where you see the
results of your editing and compositing. viewer panel also where you'll make many of your compositing decisions,
adjusting layers and masks directly instead of using the Controls panel. The Viewer panel is linked
to your currently active timeline. The Viewer's contents and available tools will vary depending on your chosen
timeline.
Playback controls
Along the bottom of the Viewer are the playback controls.
Loop playback
When activated, playback will loop once the playhead reaches the end of the timeline or the end of the work area. The work area can be defined using the Set In and Out point buttons with the playhead at the desired frames. This can be particularly useful for looping playback around a specific cut or visual effects sequence.
The in and out points set the work
area. This region of the timeline is used when looping playback and when exporting your project. This
makes it easy to export specific sections of a project, rather than entire timelines.
Playhead control
The timeline playhead determines which
frame is displayed in the viewer. The playhead can be controlled from the Viewer.Move playhead to start instantly jumps
the playhead to the beginning of the timeline. You can also press the Home key.
Previous and Next frame buttons move the
playhead by a single frame.
The Play button plays the timeline
forwards. Realtime playback may not be possible,
depending on the complexity of the
timeline. Realtime playback can be achieved using the RAM
preview or proxy features.
Playback can also be controlled using
the standard keyboard shortcuts J, K and L.
J plays backwards. Pressing J
repeatedly will double the playback speed.
K stops playback.
L plays forwards. Pressing L
repeatedly will double the playback speed.
RAM preview
System memory can be used to preview a
section of your timeline in realtime, even if there are
complex effects.
Clicking the preview button will begin
rendering from the playhead's position and will carry on until
the RAM allocation is filled or you
click elsewhere in the interface to stop the previewing.
You can then playback the previewed
frames or scrub the playhead in realtime.
The memory allocated for RAM
previewing can be adjusted in Options.
Time Displays
To either side of the Viewer are time
displays.
On the left the current time is
shown, based on the position of your playhead.
On the right the total duration of
your current timeline is shown.
You can set each separately to display
as a timecode (in the format Hours:Minutes:Seconds:
Frames) or as a framecount by right
clicking and selecting from the menu.
Viewer playhead &
duration bar
The duration bar represents the total
duration of your currently selected timeline.
The lighter gray area shows your work
area, which you can change using the In and Out controls.
When a RAM Preview has been rendered,
the area that is currently stored in RAM will be
represented in blue.
By dragging the vertical white bar you
can move the playhead around your timeline. This is
particularly useful if your timeline
is currently zoomed in to a specific area, as you can watch
another part of the timeline without
having to move or scale your track or layer view.
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