Sunday, June 4, 2017

Interface of hitfilm pro

     Interface
                                               HitFilm interface can be fully customized. The Workspace menu in hitfilm interface is so easy to displays controls for turning individual panels on and off, switching workspace and managing your custom workspaces.In the hitfilm interface The workspace menu can be opened using the icon at the top of the screen in hitfilm interface:

Note for MAC user:

If you are on a Mac, the Workspaces in hitfilm interface can be accessed through the View menu.

Four standard workspaces are provided to suit common tasks.

All panels: A feature-rich workspace with all panels enabled. Easy access to all editing and
compositing features.
Classic: Based on the default layout in HitFilm 2 Ultimate. This option can be more familiar to
users coming from an older version of the software
Compositing: Optimized for compositing, with emphasis on the controls and effects panels.
Editing: Optimized for editing, with emphasis on the trimmer, media panel and viewer.

Designing your own workspaces

Workspaces can be fully customized, and you can create your own workspace templates. Details
on how to customize the layout of the panels and containers that mke up the HitFilm interface is
detailed below.
When you have a layout that you wish to save for later use, open the workspace menu and select
Create. Anew window will appear, where you can name your new workspace. After you click OK,
your new workspace will be available through the Workspaces menu.
If you are on a Mac, then after creating your workspace layout you will open the View menu and
select Save Workspace. Enter the name you wish to use, and after clicking OK, the workspace will
be available in the View > Workspaces menu.

Containers and panels

The HitFilm interface is designed using a mixture of containers and panels. A container can contain
multiple panels, which can then be switched between using tabs.
The size of containers can be adjusted by dragging on the container's edges.
Panels can be moved between containers by clicking and dragging on the panel's tab.
Containers can be moved around the screen by clicking and dragging on an empty area of the
container's title bar.
Dragging a container over another container will display a 4-way drop zone indicator. Dropping the
container onto the relevant zone will insert the container to the left/right/top/bottom of the affected
container.

Floating containers

Containers can also be separated from the main window and moved into their own 'floating' windows.
These can then be dragged anywhere around your desktop. This can be useful if you want to move
the viewer onto a second monitor, for example.
To float a container, simply right click its title bar and select Float container.
To move a floating container back into the main interface click the workspace icon in the floating
container's title bar.
You can also drag a floating panel back into the interface, by choosing a new container location and
dragging the tab of the floating panel into the header of that container.

The Panels

The HitFilm interface is made up of a number of panels, which are displayed as tabs within containers in
the interface. Each panel serves a specific purpose. Details regarding each panel are provided below.
More information on arranging the panels and customizing the interface can be found on the The
interface page.

Audio Mixer

The Audio Mixer panel provides tools for mixing the audio tracks on the Editor timeline. Meters are
given for each track, to monitor their levels. The levels of individual tracks and their stereo pan can
be adjusted, so they fit properly into the mix with the other tracks. Tracks can also be easily muted
or soloed. The page on Working with audio provides additional details on reading meters and using
the Audio Mixer.

Controls

The controls panel displays all the controls, properties and values used by the selected layer, and
allows you to edit them. Additional details are available in Introducing the Controls panel.

Effects

The effects panel contains all of the effects that can be applied to your layers, as well as some
effects that create their own layers. It also contains presets, and allows you to create and organize
your own presets using the effects built into HitFilm. The individual effects are covered in detail in
the Visual effects of the manual.

History

The history panels shows a log of the most recent changes made in the software, and allows you to
undo or redo them by moving through the list. It is covered in greater detail on the Action History
page.

Lifetime

The Lifetime panel is used by the particle simulator. It allows you to modify the behavior of particles
over the course of their life, after they are emitted. Detailed information is available in the Lifetime
panel page of the chapter on the Particle simulator.

Media

The Media panel stores all the media files imported into your project. You can organize your media
assets there, as well as access and modify their Properties and import new files. More information
on using the media panel is provided on Introducing the Media panel.

Meters

The audio Meters panel provides a dynamic readout of the audio levels of your project so you can
adjust the audio levels appropriately. Then you can adjust the levels to ensure your project is
audible, but not so high that the audio is distorted by peaking. To learn more about working with
audio and using meters, see the page on Working with audio.

Processor

The Processor panel is used to manage your proxies. It shows all proxies currently being
generated,

Scopes

The Scopes panel allows you to precisely monitor the color of your project, to help with making color
corrections and ensure that color ranges fall within specified standards. This is important to ensure
that colors are accurately reproduced when the finished program is broadcast later. It provides a
Vectorscope, a Waveform monitor, a Histogram, and a RGB Parade. More information on the
individual scopes and how to use them is available in the Introducing Scopes page.

Timeline

The timeline is where you arrange and manipulate your media to create your project. The Timeline
panel is permanent, and cannot be removed from the interface.
There are two types of timelines in HitFilm; the Editor and Composite Shot timelines. Both are
covered extensively in Introducing the two timelines.

Track

The Track panel contains the controls used to perform 2D tracking on video layers. To learn how to
track a layer, and to get familiar with the controls, please refer to the chapter on Tracking.

Trimmer

The trimmer panel allows you to load a specific video clip from the media panel for review, or to
select a portion of the clip to add to your timeline. To learn more about trimming clips, please see
the Trimming assets page of the Editing chapter.

Viewer

The Viewer is where you see the combined results of your timeline. All media assets and effects
used on the timeline will be displayed in the Viewer. You can playback the timeline there to view the
results. You can also directly edit the position of layers within the Viewer, and edit the contents of
some layers by creating masks or entering text.
The Layer panel is also found in the Viewer container. It shows the currently selected layer, before
any effects or Transform adjustments are applied. It is primarily used for tracking.
The Viewer and Layer panels are permanent, and cannot be removed from the interface. There are
many options available in the viewer, and they are covered in detail in Introducing the Viewer.

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