Interface
HitFilm interface
can be fully customized. The Workspace menu in hitfilm interface is so easy to displays controls for turning individual panels on
and off, switching workspace and managing your custom workspaces.In the hitfilm interface The workspace menu
can be opened using the icon at the top of the screen in hitfilm interface:
Note for MAC user:
If you are on a Mac,
the Workspaces in hitfilm interface can be accessed through the View menu.
Four standard
workspaces are provided to suit common tasks.
All panels: A feature-rich
workspace with all panels enabled. Easy access to all editing and
compositing features.
Classic: Based on the default
layout in HitFilm 2 Ultimate. This option can be more familiar to
users coming from an
older version of the software
Compositing: Optimized for
compositing, with emphasis on the controls and effects panels.
Editing: Optimized for
editing, with emphasis on the trimmer, media panel and viewer.
Designing your own workspaces
Workspaces can be
fully customized, and you can create your own workspace templates. Details
on how to customize
the layout of the panels and containers that mke up the HitFilm interface is
detailed below.
When you have a
layout that you wish to save for later use, open the workspace menu and select
Create. Anew window
will appear, where you can name your new workspace. After you click OK,
your new workspace
will be available through the Workspaces menu.
If you are on a Mac,
then after creating your workspace layout you will open the View menu and
select Save
Workspace. Enter the name you wish to use, and after clicking OK, the workspace
will
be available in the
View > Workspaces menu.
Containers and panels
The HitFilm interface
is designed using a mixture of containers and panels. A container can contain
multiple panels,
which can then be switched between using tabs.
The size of
containers can be adjusted by dragging on the container's edges.
Panels can be moved
between containers by clicking and dragging on the panel's tab.
Containers can be
moved around the screen by clicking and dragging on an empty area of the
container's title
bar.
Dragging a container
over another container will display a 4-way drop zone indicator. Dropping the
container onto the
relevant zone will insert the container to the left/right/top/bottom of the
affected
container.
Floating containers
Containers can also
be separated from the main window and moved into their own 'floating' windows.
These can then be
dragged anywhere around your desktop. This can be useful if you want to move
the viewer onto a
second monitor, for example.
To float a container,
simply right click its title bar and select Float container.
To move a floating
container back into the main interface click the workspace icon in the floating
container's title
bar.
You can also drag a
floating panel back into the interface, by choosing a new container location
and
dragging the tab of the
floating panel into the header of that container.
The Panels
The HitFilm interface
is made up of a number of panels, which are displayed as tabs within containers
in
the interface. Each
panel serves a specific purpose. Details regarding each panel are provided
below.
More information on
arranging the panels and customizing the interface can be found on the The
interface page.
Audio Mixer
The Audio Mixer panel
provides tools for mixing the audio tracks on the Editor timeline. Meters are
given for each track,
to monitor their levels. The levels of individual tracks and their stereo pan
can
be adjusted, so they
fit properly into the mix with the other tracks. Tracks can also be easily
muted
or soloed. The page
on Working with audio provides additional details on reading meters and using
the Audio Mixer.
Controls
The controls panel
displays all the controls, properties and values used by the selected layer,
and
allows you to edit
them. Additional details are available in Introducing the Controls panel.
Effects
The effects panel
contains all of the effects that can be applied to your layers, as well as some
effects that create
their own layers. It also contains presets, and allows you to create and
organize
your own presets
using the effects built into HitFilm. The individual effects are covered in
detail in
the Visual effects of
the manual.
History
The history panels
shows a log of the most recent changes made in the software, and allows you to
undo or redo them by
moving through the list. It is covered in greater detail on the Action History
page.
Lifetime
The Lifetime panel is
used by the particle simulator. It allows you to modify the behavior of
particles
over the course of
their life, after they are emitted. Detailed information is available in the
Lifetime
panel page of the
chapter on the Particle simulator.
Media
The Media panel
stores all the media files imported into your project. You can organize your
media
assets there, as well
as access and modify their Properties and import new files. More information
on using the media panel is
provided on Introducing the Media panel.
Meters
The audio Meters
panel provides a dynamic readout of the audio levels of your project so you can
adjust the audio
levels appropriately. Then you can adjust the levels to ensure your project is
audible, but not so
high that the audio is distorted by peaking. To learn more about working with
audio and using
meters, see the page on Working with audio.
Processor
The Processor panel
is used to manage your proxies. It shows all proxies currently being
generated,
Scopes
The Scopes panel
allows you to precisely monitor the color of your project, to help with making
color
corrections and
ensure that color ranges fall within specified standards. This is important to
ensure
that colors are
accurately reproduced when the finished program is broadcast later. It provides
a
Vectorscope, a
Waveform monitor, a Histogram, and a RGB Parade. More information on the
individual scopes and
how to use them is available in the Introducing Scopes page.
Timeline
The timeline is where
you arrange and manipulate your media to create your project. The Timeline
panel is permanent,
and cannot be removed from the interface.
There are two types
of timelines in HitFilm; the Editor and Composite Shot timelines. Both are
covered extensively
in Introducing the two timelines.
Track
The Track panel
contains the controls used to perform 2D tracking on video layers. To learn how
to
track a layer, and to
get familiar with the controls, please refer to the chapter on Tracking.
Trimmer
The trimmer panel
allows you to load a specific video clip from the media panel for review, or to
select a portion of
the clip to add to your timeline. To learn more about trimming clips, please
see
the Trimming assets
page of the Editing chapter.
Viewer
The Viewer is where
you see the combined results of your timeline. All media assets and effects
used on the timeline
will be displayed in the Viewer. You can playback the timeline there to view
the
results. You can also
directly edit the position of layers within the Viewer, and edit the contents
of
some layers by
creating masks or entering text.
The Layer panel is
also found in the Viewer container. It shows the currently selected layer,
before
any effects or
Transform adjustments are applied. It is primarily used for tracking.
The Viewer and Layer
panels are permanent, and cannot be removed from the interface. There are
many options available in
the viewer, and they are covered in detail in Introducing the Viewer.
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